wheelPixels()
Normalise a wheel delta to pixels whatever unit the browser reported it in.
function wheelPixels(
delta: number,
mode: number,
page?: number
): number;Defined in: engine/src/input/core.ts:194
Parameters
| Parameter | Type | Default value |
|---|---|---|
delta | number | undefined |
mode | number | undefined |
page? | number | 800 |
Returns
number
recogniseGestures()
Recognise taps, double-taps, long-presses, drags, pinches and wheel steps on an input. Tap versus drag is decided on total travel since the pointer went down, so a slow pan still counts as a drag. Several recognisers can share one input: the one with the higher priority hears events first and...
Actions<B *extends* [`Bindings`](/docs/engine/api/input/type-aliases/Bindings/) = [`Bindings`](/docs/engine/api/input/type-aliases/Bindings/)>
Named game controls over an input, from makeActions. Values are read live from the input; edges (pressed, released) follow its update().