Device
What the player used last (Input.lastDevice), for choosing prompts and touch controls.
type Device = PointerKind | "keyboard" | "gamepad";Defined in: engine/src/input/core.ts:24
What the player used last (Input.lastDevice), for choosing prompts and touch controls.
type Device = PointerKind | "keyboard" | "gamepad";Defined in: engine/src/input/core.ts:24