ROLE
Voxel value of every colour role a building writes. Fixed and ordered: role r is described by buildRoles(colors)[r - 1].
const ROLE: object;Defined in: roles.ts:13
Type Declaration
BEAM
readonly BEAM: 8 = 8;Structural timber: frames, bargeboards, rafter tails, brackets.
BRICK_EXPOSED
readonly BRICK_EXPOSED: 5 = 5;Brick showing where plaster has fallen away.
CHIMNEY
readonly CHIMNEY: 21 = 21;CHIMNEY_DARK
readonly CHIMNEY_DARK: 22 = 22;DOOR
readonly DOOR: 12 = 12;DOOR_DARK
readonly DOOR_DARK: 13 = 13;FLOOR
readonly FLOOR: 27 = 27;FLOWER_A
readonly FLOWER_A: 30 = 30;FLOWER_B
readonly FLOWER_B: 31 = 31;FOUNDATION
readonly FOUNDATION: 25 = 25;FOUNDATION_DARK
readonly FOUNDATION_DARK: 26 = 26;FRAME
readonly FRAME: 11 = 11;Window frames and glazing bars.
GLASS
readonly GLASS: 9 = 9;GLASS_LIT
readonly GLASS_LIT: 10 = 10;GUTTER
readonly GUTTER: 29 = 29;HANDLE
readonly HANDLE: 14 = 14;LEAF
readonly LEAF: 32 = 32;MORTAR
readonly MORTAR: 4 = 4;Joints between bricks or stones; usually recessed so it reads as shadow.
MOSS
readonly MOSS: 28 = 28;POT
readonly POT: 24 = 24;RIDGE
readonly RIDGE: 20 = 20;ROOF
readonly ROOF: 17 = 17;ROOF_DARK
readonly ROOF_DARK: 18 = 18;ROOF_LIGHT
readonly ROOF_LIGHT: 19 = 19;SHUTTER
readonly SHUTTER: 15 = 15;SHUTTER_DARK
readonly SHUTTER_DARK: 16 = 16;SOOT
readonly SOOT: 23 = 23;TRIM
readonly TRIM: 6 = 6;Dressed stone: quoins, sills, lintels, string courses, coping.
TRIM_DARK
readonly TRIM_DARK: 7 = 7;WALL
readonly WALL: 1 = 1;WALL_DARK
readonly WALL_DARK: 2 = 2;WALL_LIGHT
readonly WALL_LIGHT: 3 = 3;