blendPoses()
Blend two poses: w = 0 is a, 1 is b.
function blendPoses(
a: Pose,
b: Pose,
w: number,
out?: Pose
): Pose;Defined in: engine/src/animation/pose.ts:75
Parameters
Returns
bakePose()
Bake a posed voxel model from a rigged rest model and bone matrices. Each posed cell is inverse-mapped to rest space through its bone, so rotated limbs stay solid; a final pass closes the cracks on the outside of bending joints. yaw turns the result about the anchor at any angle, which resamples...
clipTime()
Wrap or clamp a time into the clip.